11.1. pickle — Python object serialization

The pickle module implements a fundamental, but powerful algorithm for serializing and de-serializing a Python object structure. “Pickling” is the process whereby a Python object hierarchy is converted into a byte stream, and “unpickling” is the inverse operation, whereby a byte stream is converted back into an object hierarchy. Pickling (and unpickling) is alternatively known as “serialization”, “marshalling,” 1 or “flattening”, however, to avoid confusion, the terms used here are “pickling” and “unpickling”.

This documentation describes both the pickle module and the cPickle module.

Warning

The pickle module is not secure against erroneous or maliciously constructed data. Never unpickle data received from an untrusted or unauthenticated source.

11.1.1. Relationship to other Python modules

The pickle module has an optimized cousin called the cPickle module. As its name implies, cPickle is written in C, so it can be up to 1000 times faster than pickle. However it does not support subclassing of the Pickler() and Unpickler() classes, because in cPickle these are functions, not classes. Most applications have no need for this functionality, and can benefit from the improved performance of cPickle. Other than that, the interfaces of the two modules are nearly identical; the common interface is described in this manual and differences are pointed out where necessary. In the following discussions, we use the term “pickle” to collectively describe the pickle and cPickle modules.

The data streams the two modules produce are guaranteed to be interchangeable.

Python has a more primitive serialization module called marshal, but in general pickle should always be the preferred way to serialize Python objects. marshal exists primarily to support Python’s .pyc files.

The pickle module differs from marshal in several significant ways:

  • The pickle module keeps track of the objects it has already serialized, so that later references to the same object won’t be serialized again. marshal doesn’t do this.

    This has implications both for recursive objects and object sharing. Recursive objects are objects that contain references to themselves. These are not handled by marshal, and in fact, attempting to marshal recursive objects will crash your Python interpreter. Object sharing happens when there are multiple references to the same object in different places in the object hierarchy being serialized. pickle stores such objects only once, and ensures that all other references point to the master copy. Shared objects remain shared, which can be very important for mutable objects.

  • marshal cannot be used to serialize user-defined classes and their instances. pickle can save and restore class instances transparently, however the class definition must be importable and live in the same module as when the object was stored.

  • The marshal serialization format is not guaranteed to be portable across Python versions. Because its primary job in life is to support .pyc files, the Python implementers reserve the right to change the serialization format in non-backwards compatible ways should the need arise. The pickle serialization format is guaranteed to be backwards compatible across Python releases.

Note that serialization is a more primitive notion than persistence; although pickle reads and writes file objects, it does not handle the issue of naming persistent objects, nor the (even more complicated) issue of concurrent access to persistent objects. The pickle module can transform a complex object into a byte stream and it can transform the byte stream into an object with the same internal structure. Perhaps the most obvious thing to do with these byte streams is to write them onto a file, but it is also conceivable to send them across a network or store them in a database. The module shelve provides a simple interface to pickle and unpickle objects on DBM-style database files.

11.1.2. Data stream format

The data format used by pickle is Python-specific. This has the advantage that there are no restrictions imposed by external standards such as XDR (which can’t represent pointer sharing); however it means that non-Python programs may not be able to reconstruct pickled Python objects.

By default, the pickle data format uses a printable ASCII representation. This is slightly more voluminous than a binary representation. The big advantage of using printable ASCII (and of some other characteristics of pickle’s representation) is that for debugging or recovery purposes it is possible for a human to read the pickled file with a standard text editor.

There are currently 3 different protocols which can be used for pickling.

  • Protocol version 0 is the original ASCII protocol and is backwards compatible with earlier versions of Python.

  • Protocol version 1 is the old binary format which is also compatible with earlier versions of Python.

  • Protocol version 2 was introduced in Python 2.3. It provides much more efficient pickling of new-style classes.

Refer to PEP 307 for more information.

If a protocol is not specified, protocol 0 is used. If protocol is specified as a negative value or HIGHEST_PROTOCOL, the highest protocol version available will be used.

Changed in version 2.3: Introduced the protocol parameter.

A binary format, which is slightly more efficient, can be chosen by specifying a protocol version >= 1.

11.1.3. Usage

To serialize an object hierarchy, you first create a pickler, then you call the pickler’s dump() method. To de-serialize a data stream, you first create an unpickler, then you call the unpickler’s load() method. The pickle module provides the following constant:

pickle.HIGHEST_PROTOCOL

The highest protocol version available. This value can be passed as a protocol value.

New in version 2.3.

Note

Be sure to always open pickle files created with protocols >= 1 in binary mode. For the old ASCII-based pickle protocol 0 you can use either text mode or binary mode as long as you stay consistent.

A pickle file written with protocol 0 in binary mode will contain lone linefeeds as line terminators and therefore will look “funny” when viewed in Notepad or other editors which do not support this format.

The pickle module provides the following functions to make the pickling process more convenient:

pickle.dump(obj, file[, protocol])

Write a pickled representation of obj to the open file object file. This is equivalent to Pickler(file, protocol).dump(obj).

If the protocol parameter is omitted, protocol 0 is used. If protocol is specified as a negative value or HIGHEST_PROTOCOL, the highest protocol version will be used.

Changed in version 2.3: Introduced the protocol parameter.

file must have a write() method that accepts a single string argument. It can thus be a file object opened for writing, a StringIO object, or any other custom object that meets this interface.

pickle.load(file)

Read a string from the open file object file and interpret it as a pickle data stream, reconstructing and returning the original object hierarchy. This is equivalent to Unpickler(file).load().

file must have two methods, a read() method that takes an integer argument, and a readline() method that requires no arguments. Both methods should return a string. Thus file can be a file object opened for reading, a StringIO object, or any other custom object that meets this interface.

This function automatically determines whether the data stream was written in binary mode or not.

pickle.dumps(obj[, protocol])

Return the pickled representation of the object as a string, instead of writing it to a file.

If the protocol parameter is omitted, protocol 0 is used. If protocol is specified as a negative value or HIGHEST_PROTOCOL, the highest protocol version will be used.

Changed in version 2.3: The protocol parameter was added.

pickle.loads(string)

Read a pickled object hierarchy from a string. Characters in the string past the pickled object’s representation are ignored.

The pickle module also defines three exceptions:

exception pickle.PickleError

A common base class for the other exceptions defined below. This inherits from Exception.

exception pickle.PicklingError

This exception is raised when an unpicklable object is passed to the dump() method.

exception pickle.UnpicklingError

This exception is raised when there is a problem unpickling an object. Note that other exceptions may also be raised during unpickling, including (but not necessarily limited to) AttributeError, EOFError, ImportError, and IndexError.

The pickle module also exports two callables 2, Pickler and Unpickler:

class pickle.Pickler(file[, protocol])

This takes a file-like object to which it will write a pickle data stream.

If the protocol parameter is omitted, protocol 0 is used. If protocol is specified as a negative value or HIGHEST_PROTOCOL, the highest protocol version will be used.

Changed in version 2.3: Introduced the protocol parameter.

file must have a write() method that accepts a single string argument. It can thus be an open file object, a StringIO object, or any other custom object that meets this interface.

Pickler objects define one (or two) public methods:

dump(obj)

Write a pickled representation of obj to the open file object given in the constructor. Either the binary or ASCII format will be used, depending on the value of the protocol argument passed to the constructor.

clear_memo()

Clears the pickler’s “memo”. The memo is the data structure that remembers which objects the pickler has already seen, so that shared or recursive objects pickled by reference and not by value. This method is useful when re-using picklers.

Note

Prior to Python 2.3, clear_memo() was only available on the picklers created by cPickle. In the pickle module, picklers have an instance variable called memo which is a Python dictionary. So to clear the memo for a pickle module pickler, you could do the following:

mypickler.memo.clear()

Code that does not need to support older versions of Python should simply use clear_memo().

It is possible to make multiple calls to the dump() method of the same Pickler instance. These must then be matched to the same number of calls to the load() method of the corresponding Unpickler instance. If the same object is pickled by multiple